Resolution vs Quantization: A Trade-Off for Hologram Compression

Resolution vs Quantization: A Trade-Off for Hologram Compression

Ayman Alkhateeb∗, Hadi Amirpour∗,Christian Timmerer∗

Alpen-Adria-Universität , Klagenfurt, Austria

PCS 2025  Achen , German

Holographic imaging offers a path to true three-dimensional visualization for applications such as augmented andvirtual reality, but the immense data size of high-quality holo-grams prevents their practical adoption. This paper investigatesa pre-processing strategy to improve the compression of holo-graphic data using the High-Efficiency Video Coding (HEVC) standard. By downsampling the hologram before encoding andsubsequently upsampling it after decoding, we demonstrate thatit is possible to achieve better reconstruction quality at lowbitrates compared to encoding the full-resolution data. Thiscounterintuitive result basically comes from the reduction inspatial complexity, which allows the HEVC encoder to allocate more bits to preserving critical high-frequency information that would otherwise be lost. Although the hologram phase is highly sensitive to scaling,the overall perceptual quality improves at bitrates below 1 Bpp, with gains of approximately 0.1 in SSIM and 0.015 in VIF. Our work underscores a critical principle in holographic codec design: optimizing the trade-off between spatial complexity and quantization error is key to maximizing reconstruction quality, especially in bandwidth-constrained environments.

About

Ayman Alkhateeb is a Ph.D. candidate at the Institute of Information Technology (ITEC). He received his B.Sc. degree in Communication Engineering from the University of Aleppo and his M.Sc. degree in Communication Technologies and Multimedia from the University of Brescia, Italy. His research received the Best Student Paper Award at IEEE MMSP 2024 and the Best Paper Award at IEEE MMSP 2026. He previously served as a lecturer at the University of Aleppo and as a researcher at the University of Brescia. His research interests include computational holography, neural rendering, image and video coding, and computer vision.
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